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Online Learning Toolkit

This toolkit was developed to provide resources and tools for librarians who are engaged in online learning efforts at their institution, whether in full course management systems or as stand-alone tools to incorporate into web pages or instruction sessio

Instruction Models/Design

Instruction Models/Design

Introduction

Below is a selective list of instructional design models for developing and implementing instructional activities. For those who may not be familiar with some of the nomenclature associated with the subject, a glossary of education terms is also provided.

Glossary of Education Terms

Curriculum

Definitions for curriculum encompass a wide spectrum ranging from the notion of curriculum as “a course of study” to “all learning experiences throughout life” (Breault & Marshall, 2010). The various vantage points (e.g., educator, parent, student, policy maker, or politician), philosophies, and foci as determined by the existing relationship between schools and society, preclude arriving at a shared conceptual understanding of how to define curriculum. Subsequently, for the purpose of identifying “best practices,” curriculum will be defined through the lens of educational standards. Succinctly stated, curriculum is defined as a course of study and the attendant experiences associated with pursuing a given course of study that is designed to achieve normative benchmarks and/or education standards.

Curriculum Design

The coordination of activities designed to engage students in the acquisition of knowledge and/or skills related to a particular subject or an aspect of a subject. The design of curriculum is informed by the educational objectives based on the needs and interests of the learner, social factors (life outside of school), and recommendations or standards developed by content specialists. Categories of curriculum design include subject oriented, learner centric, and problem centered.

Differentiated Instruction

Succinctly stated, differentiated instruction is the individualization of instruction within the general education classroom. To accommodate variable abilities, communication skills, interests, emotional and social maturity, culture, and learning styles within a classroom, proponents of differentiated instruction have identified three components to be modified when exploring different options for learning : (1) content or what is learned, (2) process or how it is learned, (3) product or demonstration of what is learned.

Instructional Design

Predicated on the need to manage responses to instruction as circumscribed by the curriculum, instructional design refers to the process or processes for controlling the learning environment. Analyzing learning needs, systematically developing learning materials, and oftentimes incorporating the use of technology and multimedia as tools to enhance instruction are the defining characteristics of instructional design.

Learning Taxonomies
Bloom’s Taxonomy

http://wwild.coe.uga.edu/pptgames/resources/blooms_taxonomy.pdf

Taxonomy of Significant Learning (L. Dee Fink)

http://www.wcu.edu/WebFiles/PDFs/facultycenter_SignificantLearning.pdf

Learning Theories

Learning theories identify conceptual frameworks delineating the processes associated with knowledge and skills acquisition, otherwise referred to as learning. Generally, learning theories can be classified into one of three categories: behaviorism, cognitivism, and constructivism.

Behaviorism—focuses on the acquisition of new behavior by means of conditioning. A highly structured model of learning, objectives and outcomes are clearly identified. Step-by-step conditioning programs are developed and implemented to achieve the desired behavior with rewards used to motivate the learner. Essentially a passive participant, the learner by-and-large responds to environmental stimuli as a means of learning. There are two types of conditioning: (1) classical conditioning whereby behavior is the result of a reflexive or involuntary response, and (2) operant conditioning whereby behavior is the result of positive or negative reinforcement.

Cognitivism—focuses on the acquisition of knowledge, mental structures, and processing information. Learning occurs when decision making, problem solving, and reasoning skills are applied. Prior knowledge and experience are essential to the comprehension of new information and it is therefore important to build prerequisite knowledge. Differences in learning styles are addressed to facilitate learning. Cognitive theory has many different branches that include cognitive information processing theories (brain function and memory), schema theory (knowledge structures), cognitive developmental theories (relationship between cognitive processes and age), and triarchic theory of intelligence (adaptability to change throughout life).

Constructivism—focuses on the construction of knowledge. Learning is an active process in which new ideas and concepts are pieced together from and/or based on prior knowledge and experience. Meaningful learning occurs when learners are actively engaged in solving real and authentic problems. There are many conceptual emphases associated with constructivism as reflected in the following applications: inquiry-based learning, transformational learning, experiential learning, discovery learning, problem-based learning, cooperative learning, and situated learning.

Pedagogy

In general, pedagogy refers to the intentional decisions that reflect an ideal from which individuals perceive, plan, and implement strategies for learning.

Pedagogy and Andragogy

Representing two different orientations to teaching, the difference between pedagogy and andragogy is related to the age and developmental stage of the learners. Pedagogy refers to the selection of educational methods for children and adolescents whereas andragogy refers to the selections of methods designed to assist adults navigate the learning process.

Teaching and Instruction

Often used interchangeably, in general the distinction between teaching and instruction is discernible based on the point of reference or focal point from which learning strategies are developed. When contemplating how to promote learning, teaching tends to focus on the thinking and actions of the teacher whereas instruction focuses on the conditions of learning as well as the characteristics of learners.

The above definitions and descriptions are based on information derived from:

Breault, Donna Adair, and J. Dan Marshall. (2010). Curriculum, Definitions Of. Encyclopedia of Curriculum Studies. Retrieved November 30, 2010

Instructional Design Models

ADDIE

https://www.learning-theories.com/addie-model.html

Systematic instructional design model with five components:

  1. Analysis
  2. Design
  3. Development
  4. Implementation
  5. Evaluation

ASSURE

http://itchybon1.tripod.com/hrd/id15.html

Systematic instructional design model with six components:

  1. Analyze learners
  2. State objectives
  3. Select, modify, design methods, media, and materials
  4. Utilize methods, media, and materials
  5. Require learner participation
  6. Evaluate and revise

Backward design/Understanding by design (Wiggins and McTighe)

http://edutechwiki.unige.ch/en/Backwards_design

Systematic instructional design model with three components:

  1. Identify desired results (learning outcomes)
  2. Determine acceptable evidence (means to assess if learners have learnt)
  3. Plan learning experiences and instruction

Four component instructional design (4C/ID) (van Merriënboer)

Systematic instructional design model with three basic components:

  1. Learning tasks
  2. Supportive information
  3. Procedural information
  4. Part-task practice

Systematic design of instruction (Walter Dick, Lou Carey, and James O. Carey)

http://edutechwiki.unige.ch/en/Systematic_Design_of_Instruction

Systematic instructional design model with about ten components:

  1. Identification of the instructional goal
  2. Instructional analysis of the goal
  3. Analysis of entry behaviors (what learners already know) and learner characteristics (subordinate skills)
  4. Identification of performance objectives
  5. Develop assessment instruments
  6. Develop an instructional strategy
  7. Preparation (development or selection) of instructional materials
  8. Design and conduct of formative evaluation of instruction
  9. Revise instruction
  10. Design and conduct summative evaluation

Universal design for learning (UDL)

http://www.cast.org/our-work/about-udl.html

Systematic instructional design model with three components:

  1. Provide multiple means of representation
  2. Provide multiple means of action and expression
  3. Provide multiple means of engagement

Instructional Strategies and Pedagogy

  • Instructional strategies and pedagogy, Illinois Online Network http://www.ion.illinois.edu/resources/tutorials/pedagogy/index.asp
  • "Seven Principles" collection of ideas for teaching and learning with technology, TLT Group
  • Smith Nash, Susan, (2005). "Learning objects, learning repositories, and learning theory: preliminary best practices for online courses" Interdisciplinary Journal of Knowledge and Learning Objects, vol. 1.

Instructional Design Resources